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Chrome BlockTris Game

Chrome BlockTris Game

用户数 : 10000 分类 : 游戏娱乐 扩展大小 : 42.92KiB 最后更新时间 : 2020-02-24 版本 : 1.6
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  • Chrome BlockTris Game
  • Chrome BlockTris Game
  • Chrome BlockTris Game
                                                            

Chrome BlockTris Game 的使用方法详解,最全面的教程

Chrome BlockTris Game 描述:

用户数:10000 分类:游戏娱乐 扩展大小:42.92KiB 最后更新时间:2020-02-24 版本:1.6

Chrome BlockTris Game 插件简介:

这是来自Chrome商店的 Chrome BlockTris Game 浏览器插件,您可以在当前页面下载它的最新版本安装文件,并安装在Chrome、Edge等浏览器上。

Chrome BlockTris Game 插件下载方法/流程:

点击下载按钮,关注“扩展迷Extfans”公众号并获取验证码,在网页弹窗中输入验证码,即可下载最新安装文件。

Chrome BlockTris Game 插件安装教程/方法:

(1)将扩展迷上下载的安装包文件(.zip)解压为文件夹,其中类型为“crx”的文件就是接下来需要用到的安装文件 (2) 从设置->更多工具->扩展程序 打开扩展程序页面,或者地址栏输入 Chrome://extensions/ 按下回车打开扩展程序页面 (3) 打开扩展程序页面的“开发者模式” (4) 将crx文件拖拽到扩展程序页面, 完成安装如有其它安装问题, 请扫描网站底部二维码与客服联系如有疑问请参考:https://www.extfans.com/installation/
Blocktris - play a classical authentic version of this cool game. Fit the blocks in their place - use the "down" arrow to speed the drop, and the "up" arrow to turn flip the pieces. Play the authentic game - no hilarious tricks or jumping graphics - just the plain Blocktris! Blocktris - inspired but not to be confused by Tetris (Russian: Тетрис [ˈtɛtrʲɪs]) which is a tile-matching puzzle video game, originally designed and programmed by Russian game designer Alexey Pajitnov. It was released on June 6, 1984, while he was working for the Dorodnitsyn Computing Centre of the Academy of Science of the Soviet Union in Moscow. He derived its name from the Greek numerical prefix tetra- (all of the game's pieces contain four segments) and tennis, Pajitnov's favorite sport. Tetris was the first entertainment software to be exported from the Soviet Union to the US, where it was published by Spectrum HoloByte for Commodore 64 and IBM PC. The Tetris game is a popular use of tetrominoes, the four-element special case of polyominoes. Polyominoes have been used in popular puzzles since at least 1907, and the name was given by the mathematician Solomon W. Golomb in 1953. However, even the enumeration of pentominoes is dated to antiquity. The game (or one of its many variants) is available for nearly every video game console and computer operating system, as well as on devices such as graphing calculators, mobile phones, portable media players, PDAs, Network music players and even as an Easter egg on non-media products like oscilloscopes. It has even inspired Tetris serving dishes and been played on the sides of various buildings. While versions of Tetris were sold for a range of 1980s home computer platforms as well as arcades, it was the hugely successful handheld version for the Game Boy launched in 1989 that established the game as one of the most popular ever. Electronic Gaming Monthly's 100th issue had Tetris in first place as "Greatest Game of All Time". In 2007, Tetris came in second place in IGN's "100 Greatest Video Games of All Time". In January 2010, it was announced that the Tetris franchise had sold more than 170 million copies, approximately 70 million physical copies and over 100 million copies for cell phones, making it the best selling paid-downloaded game of all time. On 14 March 2014, The Tetris Company announced a deal to bring Tetris to two of the latest hardware platforms, the Xbox One and PlayStation 4, in partnership with Ubisoft (publishing) and SoMa Play (development), to coincide with the franchise's 30th anniversary. Gameplay Extract of a game of an open-source Tetris clone Tetriminos are game pieces shaped like tetrominoes, geometric shapes composed of four square blocks each. A random sequence of Tetriminos fall down the playing field (a rectangular vertical shaft, called the "well" or "matrix"). The objective of the game is to manipulate these Tetriminos, by moving each one sideways (if the player feels the need) and rotating it by 90 degree units, with the aim of creating a horizontal line of ten units without gaps. When such a line is created, it gets destroyed, and any block above the deleted line will fall. When a certain number of lines are cleared, the game enters a new level. As the game progresses, each level causes the Tetriminos to fall faster, and the game ends when the stack of Tetriminos reaches the top of the playing field and no new Tetriminos are able to enter. Some games also end after a finite number of levels or lines. All of the Tetriminos are capable of single and double clears. I, J, and L are able to clear triples. Only the I Tetrimino has the capacity to clear four lines simultaneously, and this is referred to as a "tetris". (This may vary depending on the rotation and compensation rules of each specific Tetris implementation. For instance, in the Super Rotation System used in most recent implementations,certain situations allow T, S, and Z to 'snap' into tight spots and clear triples.)
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