Luna Debugger
大小:742KiB版本:v 0.3.1更新时间:2021-12-21
Debug Luna Playable develop builds in the browser
Luna Debugger 的使用方法详解,最全面的教程
Luna Debugger 描述:
用户数:243
分类:开发者工具插件
扩展大小:742 KiB
最后更新时间:2021-12-21
版本:v 0.3.1
Luna Debugger 插件简介:
这是来自Chrome商店的 Luna Debugger 浏览器插件,您可以在当前页面下载它的最新版本安装文件,并安装在Chrome、Edge等浏览器上。
Luna Debugger插件下载方法/流程:
点击下载按钮,关注“扩展迷Extfans”公众号并获取验证码,在网页弹窗中输入验证码,即可下载最新安装文件。
Luna Debugger插件安装教程/方法:
(1)将扩展迷上下载的安装包文件(.zip)解压为文件夹,其中类型为“crx”的文件就是接下来需要用到的安装文件
(2) 从设置->更多工具->扩展程序 打开扩展程序页面,或者地址栏输入 Chrome://extensions/ 按下回车打开扩展程序页面
(3) 打开扩展程序页面的“开发者模式”
(4) 将crx文件拖拽到扩展程序页面,
完成安装如有其它安装问题,
请扫描网站底部二维码与客服联系如有疑问请参考:
https://www.extfans.com/installation/The Luna Debugger is a powerful tool that allows developers using Luna Playable to inspect and debug develop builds directly in the browser. The interface is easy-to-use and simple, we’ve incorporated familiar components like hierarchy and inspector panels so that you can easily debug a Luna Playable build in real-time.
For detailed usage instructions please visit our developer docs here: https://docs.lunalabs.io/docs/playable/code/luna-in-browser/luna-debugger
The Luna Debugger is useful for a number of use-cases:
* Determining whether a game object is instantiated and active in the scene
* Determining whether a game object is a prefab
* Activating disabled game objects and vice versa
* Changing the position, rotation and scale of an object, or indeed, any attribute
* Use the scene camera to move freely around a scene
* Pause can be used to stop the running of the scene arbitrarily and see the state of the scene in that frame
* Step functionality can be used to micromanage/debug the project frame-by-frame
* Monitor the performance of the playable with an FPS and memory counter
* Objects within a scene can be edited in the browser and new components values can be sent directly to Unity
*Highlight colliders in your scene so that you can identify their position, size and shape easily
* If your scene contains a game object with the particle component, we will highlight in red any features unsupported by the Luna engine
* Log a game object in JS to the browser’s console with a mouse click
To get started with the Luna Debugger visit our docs and follow this getting started guide:
1. Install the Luna Debugger Chrome extension from the Chrome Web Store
2. Open a Luna Playable develop build in Chrome
3. Use the keyboard shortcut Option + ⌘ + I (on macOS), or Shift + CTRL + I (on Windows/Linux), to open the Chrome DevTools panel
4. At the furthermost right of the DevTools tabs you should now see Luna, click this to open the debugger
For more information about Luna please visit https://lunalabs.io/
Latest version: 0.3.1
Changelog:
* Added Frame functionality
* Added FPS and memory counter
* Each component can send it’s values to Unity